Unreal Engine VXGI Lighting Training
Using VXGI Lighting Efficiently for the Unreal Engine
This course teaches you how to use Voxel Global Illumination (VXGI), NVIDIA’s real-time light calculation technology in the Unreal Engine. After the training you will be able to create high-end visualizations – without lightmap calculations. The program provides the ability to quickly calculate a voxel representation of a mesh scene and use this representation with voxel cone tracing for diffuse and reflective global illumination, environmental occlusion, and high-quality surface illumination. The realism of the rendered images is greatly improved by adding these effects. In addition to these lighting effects implemented in VXGI, applications can use the voxel data to create custom rendering effects, such as refractive materials or light map baking. Long rendering times are a thing of the past. In this course you will discover the various possibilities of VXGI lighting for your projects. After an introduction to the basics, application areas and specifications, the compiling of the Unreal Engine VXGI build follows. You get to know the functions and the workflow of the program and can create a VXGI light setup. In particular, you will gain insight into the key features of VXGI: You will learn how to create indirect diffuse and reflective interreflections as well as high-quality floodlights with soft shadows or large-area, stable ambient occlusion. Further contents are a dynamic and procedural geometry, dynamic lights and emitting materials. The program supports Virtual Reality.
- Area of application
- Compiling Unreal Engine 4 VXGI build
- Functional overview
- VXGI workflow
- Creating VXGI light setups
- Key features of VXGI:
- Indirect diffuse and reflective interreflections
- High-quality floodlight with soft shadows
- Large-area, stable environmental occlusion
- Dynamic and procedural geometry
- Dynamic lights and emitting materials
Participants with basic knowledge of Unreal Engine 4. This course is an add-on to the Unreal Engine 4 architectural visualization workshop. It can be booked separately.
Basic knowledge of Unreal Engine 4 is mandatory, basic knowledge of Cinema 4D is a beneficial.
Organizational mattersDrinks, lunch, certificate of attendance and training materials are included in the price.
|05. 03. - 06. 03. 2020||980,00 €1.166,20 € incl. VAT|
|07. 05. - 08. 05. 2020||980,00 €1.166,20 € incl. VAT|
|09. 07. - 10. 07. 2020||980,00 €1.166,20 € incl. VAT|
|10. 09. - 11. 09. 2020||980,00 €1.166,20 € incl. VAT|
|05. 11. - 06. 11. 2020||980,00 €1.166,20 € incl. VAT|
Good trainer, good answers, interactive and adaptive. He showed good knowledge on the materials. Thank you!!
A very interesting and detailed class, in a pleasant environment with a professional teacher. Thanks!
Highly qualified trainer who was able to project his fascination for the topic well on the participants. Best seminar I have attended for a long time.
The course of the training was optimally adapted to the wishes and needs of the participants. The individual questions were also answered competently and in detail by the trainer.
A professionally experienced trainer who confidently communicates the topics authentically without boredom or fatigue.
Everything's perfect, thank you! I will book again with INCAS myself and recommend it to all interested parties!
The trainer was not only convincing because of his professional competence, but also because of his inexhaustible wealth of experience. This exceeded my expectations by far.
Due to the individual training methodology, all our questions could be answered immediately and in full! Awesome!
Great training centre, dedicated INCAS staff and trainers. It was very entertaining ;-)
Dates and Prices
Unreal Engine VXGI Lighting
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