Unreal Engine: Ray Tracing for film productions Training
Integration of real-time ray tracing into the production workflow
This one-day hands-on workshop teaches the basics of ray tracing for use in film production in the Unreal Engine.
Offline ray tracing techniques have long been used in CGI for movies, television and visualization of photorealistic images, but required powerful workstations and a lot of time to render a single image. The power of the Unreal Engine combined with real-time ray tracing (RTRT) makes it possible to create interactive experiences with detailed lighting effects in real time. Ray tracing effects look more natural and create soft shadows for lights, accurate ambient occlusion (AO), interactive global illumination, reflections, and more. The goal of the training is to learn how to use ray tracing in the Unreal Engine and to be able to use it optimally for film productions.
- Raytracing project start
- System Requirements & Recommendations
- Overview of Hybrid-Ray Tracer and Path Tracer
Functions of Real-Time Raytracing explained practically
- Light & Shadows
- Global illumination
- Ambient Occlusion
- Application examples of raytracing functions in film production
- Handling HDRI Backdrop & Sun Sky Actor
- Performance, profiling and debugging tools for real-time ray tracing
- Sequencer for ray tracing film productions
- Working with the Movie Render Queue
- Tips & tricks for your own projects with real-time ray tracing
Designers, Digital Artists, 3D Graphic Artists, Filmmakers
Solid basic knowledge of Unreal Engine is required, at best you have already attended the basic training
Please note that a computer with two displays, a webcam and audio as well as a stable internet connection with a capacity of 10 Mbit or more are required for participation.
|05. 12. 2022||390,00 €452,40 € incl. VAT|
|05. 12. 2022||390,00 €452,40 € incl. VAT|
Good trainer, good answers, interactive and adaptive. He showed good knowledge on the materials. Thank you!!
A very interesting and detailed class, in a pleasant environment with a professional teacher. Thanks!
Highly qualified trainer who was able to project his fascination for the topic well on the participants. Best seminar I have attended for a long time.
The course of the training was optimally adapted to the wishes and needs of the participants. The individual questions were also answered competently and in detail by the trainer.
A professionally experienced trainer who confidently communicates the topics authentically without boredom or fatigue.
Everything's perfect, thank you! I will book again with INCAS myself and recommend it to all interested parties!
The trainer was not only convincing because of his professional competence, but also because of his inexhaustible wealth of experience. This exceeded my expectations by far.
Due to the individual training methodology, all our questions could be answered immediately and in full! Awesome!
Great training centre, dedicated INCAS staff and trainers. It was very entertaining ;-)
Dates and Prices
Unreal Engine: Ray Tracing for film productions
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Public classroom training for which you can register as an individual, take place either in a training center or as Live Virtual Class (LVC). You learn together with participants from other companies in a perfectly prepared learning environment. Shielded from the demands of everyday life, you can concentrate fully on the training in small working groups. As classroom training or also live online.All dates