INCAS Training: Professionelle IT-Trainings seit über 21 Jahren|Fragen und Beratung: +49 (0)2151 366 250
INCAS Training: Professionelle IT-Trainings seit über 21 Jahren|Fragen und Beratung: +49 (0)2151 366 250
Introduction to 2D Game Development2023-03-08T09:35:44+00:00

Introduction to 2D Game Development Training

Bbuild a 2D game from the ground up.

The goal of this workshop is to get participants up and running with Unity, focusing specifically on working with its suite of 2D features. As participants work through the activities, they will build a 2D game from the ground up, covering major subject areas including sprites, animation, game mechanics, and publishing.

 

The project in this workshop is a side-scrolling, endless-runner game that will run on mouse input. After the initial mouse click, the player will begin to run, and all subsequent mouse clicks will result in the player jumping. The goal of the game is to run to the end of the level while collecting as many objects as possible without falling off the platforms.

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Course Content

Unity Grundlagen Schulung

Learn how to navigate in the Unity Editor
  • Identify the different Editor windows and their purposes
  • Use common hotkeys and shortcuts to navigate in the Editor
  • Configure a Unity Project for 2D development
Identify key features of the Unity 2D toolset
  • Use the Sprite Editor to slice Sprite Sheets for use in the Scene
  • Apply 2D colliders for Physics interactions
  • Configure Prefabs for use throughout the Scene
Develop complex 2D parallaxing environments
  • Use Tilemap to build multi-layered Sprite based Scenes
  • Adjust Sprite Z-positioning to create a parallax effect
Create multiple types of in-editor animations
  • Create sprite sheet animations
  • Create keyframe animations
  • Control multiple animation sequences with the Animator
Develop 2D game mechanics
  • Use scripts to implement gameplay
  • Configure a Cinemachine camera to create a follow camera
  • Use multiple components to create a input based Player controller
  • Build a simple UI to display gameplay behavior
Publish 2D games
  • Publish the completed game for PC and Mac
  • Publish the completed game for Android
 
 
Activities
  • Introduction: Workshop Overview and Learning Action Plan
  • Activity 1: Project Setup and Scene Creation
  • Activity 2: Animation and Player Creation
  • Activity 3: Creating Game Mechanics
  • Activity 4: Finalizing the Game
  • Conclusion: Learning Action Plan and Further Learning

More information

Target group

Prospective game developers who want to familiarize themselves with the possibilities of Unity.

Prerequisites

No prior experience required

Organizational matters

Drinks, lunch, certificate of attendance and training materials are included in the price.

Course Dates

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Participant's comments

Good trainer, good answers, interactive and adaptive. He showed good knowledge on the materials. Thank you!!

Ron C. – Gigaset AG

A very interesting and detailed class, in a pleasant environment with a professional teacher. Thanks!

Carlijn B. – MCNEAL KG

Highly qualified trainer who was able to project his fascination for the topic well on the participants. Best seminar I have attended for a long time.

Daniel D. – BMW AG

The course of the training was optimally adapted to the wishes and needs of the participants. The individual questions were also answered competently and in detail by the trainer.

Thomas L. – ZDF Television

A professionally experienced trainer who confidently communicates the topics authentically without boredom or fatigue.

Hans B. – Unicredit

Everything's perfect, thank you! I will book again with INCAS myself and recommend it to all interested parties!

Arndt M. – SBB Cargo Germany GmbH

The trainer was not only convincing because of his professional competence, but also because of his inexhaustible wealth of experience. This exceeded my expectations by far.

Flower R. – Kyocera Document Solution

Due to the individual training methodology, all our questions could be answered immediately and in full! Awesome!

Tobias H. – Canon Germany

Great training centre, dedicated INCAS staff and trainers. It was very entertaining ;-)

Mario S. – DB Systel GmbH

Dates and Prices

Introduction to 2D Game Development

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